Albion Online Guild Combat Guide
Quick Start for New Members
Read this first: This guide has three levels - Basic (new players), Standard (experienced), Advanced (top players). Start with Basic, move up as you improve.
Member Integration Flow
flowchart TD
A[New Guild Member] --> B{Skill Assessment}
B -->|Novice Path| C[Basic Training]
B -->|Experienced Path| D[Standard Integration]
B -->|Expert Path| E[Leadership Role]
C --> F[Arena Practice]
D --> F
E --> F
F --> G[Crystal Arena]
G --> H[Crystal League Ready]
H --> I[Active Small Group Member]
5-PHASE COMBAT STRATEGY
flowchart LR
A[PREPARATIONS] --> B[ASSESSMENT]
B --> C[ENGAGEMENT]
C --> D[FIGHT]
D --> E[EXIT]
E -->|Continue?| B
E -->|Mission Complete| F[Victory]
PHASE 1: PREPARATIONS 🛡️
| Level | Ability Check | Consumables | Equipment |
|---|---|---|---|
| Basic | Check your skills work, switch to PvP mode | Bring food and potions | Gear repair check |
| Standard | Ability check, PvE to PvP mode switch as needed | Food, Potions, Overcharge ready | Equipment optimization |
| Advanced | Confirm build synergies, evaluate team comp effectiveness | Optimize consumable timing, coordinate OC windows | Meta build verification |
PHASE 2: ASSESSMENT 👁️
| Level | Enemy Intel | Positioning | Team Coordination |
|---|---|---|---|
| Basic | Look at enemy weapons/armor (Y key), call out what you see | Group up where shot-caller says | Listen for callouts |
| Standard | Enemy assessment, callout inspect findings, discuss strategy | Callout positioning, announce assist target location | Team status confirmation |
| Advanced | Meta analysis, counter-build identification, formation weakness | Terrain advantage assessment, escape route planning | Adaptive positioning pre-planning |
Key Assessment Questions:
- What builds are enemies running? (Healer with Redemption = focus target)
- Where’s the best engagement position?
- What’s our win condition?
PHASE 3: ENGAGEMENT ⚔️
| Level | Initiation | Target Selection | Formation |
|---|---|---|---|
| Basic | Tank starts fight, focus the target tank calls | Attack who tank says | Stay close to team |
| Standard | Tank callout on engagement, DPS focus debuffs | Follow assist callouts on priority targets | Maintain assist train formation |
| Advanced | Engagement timing coordination, threat assessment | Execute threshold calculation, threat priority management | Formation optimization for burst |
Engagement Priority System:
- Healer (if isolated or low protection)
- Overextended DPS (easy picks)
- High-threat players (based on build assessment)
PHASE 4: FIGHT 💥
| Level | Damage Focus | Positioning | Coordination |
|---|---|---|---|
| Basic | Use area damage on grouped enemies, kill low-health enemies fast | Move back to healer when hurt | Follow reset calls |
| Standard | DPS focus debuffs and damage on specific location, damage burst execution | Move into healing range to maximize output | Retarget for assist train |
| Advanced | Burst window coordination, damage amplification stacking, execute optimization | Cooldown management, positioning for next engagement | Dynamic target priority adaptation |
PHASE 5: EXIT 🏃
| Level | Disengagement | Positioning | Team Coordination |
|---|---|---|---|
| Basic | Follow retreat calls, don’t chase alone | Stay with team during retreat | Listen for regroup calls |
| Standard | Coordinate retreat timing, avoid isolation | Maintain formation during withdrawal | Status updates during retreat |
| Advanced | Strategic withdrawal timing, resource preservation | Escape route optimization, pursuit management | Next engagement preparation |
Combat Formations
Basic Formation - “Ball Formation”
graph TD
subgraph "Ball Formation"
T[Tank/Frontline]
H[Healer - Center]
D1[DPS]
D2[DPS]
D3[DPS]
T --> H
D1 --> H
D2 --> H
D3 --> H
end
Advanced Formation - “Spread Control”
graph TD
subgraph "Spread Formation"
FL[Frontline]
ML[Midline DPS]
BL[Backline Support]
FL -.-> ML
ML -.-> BL
style FL fill:#ff6b6b
style ML fill:#4ecdc4
style BL fill:#45b7d1
end
Build Synergies
Meta Compositions
- Healer + Tank + 3 DPS: Standard 5v5 composition
- Double Healer: Sustained fighting capability
- Heavy DPS Burst: Quick elimination focus
Counter Strategies
- Against Healers: Crowd control + burst coordination
- Against Tanks: Kiting and positioning
- Against DPS: Protection and target prioritization
Advanced Tactics
Burst Windows
- Coordinate ability timings
- Stack damage amplifiers
- Execute on low-health targets
Map Control
- Portal control for escape routes
- Terrain advantages for positioning
- Resource node strategic value
Communication Protocols
- Clear, concise callouts
- Priority target identification
- Status updates (health, cooldowns, position)
This guide is designed for progressive learning. Master each level before advancing to maintain team coordination effectiveness.